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Sonicfan0001's Lost Map Archive Page 2

 

A continuation of page one, visit there for more info.

FNaF: Deadline

Probably my biggest and most tragic give-up yet. This map was almost done but there are several reasons which I care not to explain why I cancelled it. The mechanics in this map involved hiding in a closet, maintaining 3 batteries, flashing one of the lights and keeping a certain new animatronic at bay. This map went for having tons of animatronics and cameras. There were also plenty of secrets and storyline stuff which I STILL won't give away for certain reasons. ;)

FNaF: Extinction

Extinction was meant to be the third and final installment in my FNaF Minecraft trilogy. As (partially) seen by the concept art, it was very complicated. This time you aren't in a restaurant... but rather an exhibitory who got their hands on the wrong stuff. Mechanics included flaslight flashes, projector noises, motion detectors, active audio, blind closing, download blocking and flashlight rebooting. It was definitely the creepiest and most involved.

FNaF: Everlasting

Everlasting was meant to be the sequel to Deadline. It took place a year afterwards, after the original company bought out the pizzeria for another diner. Mechanics included watching, protection, door closing and face hiding. The building was smaller, but the animatronics were freakier.

Cimmérien

Cimmérien was a map that I'm not too regretful about cancelling. It was intended to be a horror map where you played as a detective investigating several strange disappearances and happenings on a French-established island from the same war that happened prior to Darker & Darkest Depths. It was free-roam aside from the first section where you travelled there on a yacht with your crew. You would use your map, compass and other tools to navigate the island.

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